LRW

Work / Research · active

Simulation

World generation, physical simulation and game systems on the same algebra.

Rust · Bevy · Luau

World generation, fluids and weather, artificial life and game systems, with Apeiron as the numerical substrate instead of a solver written for each case. A game loop is a useful test: a method that holds in proof but misses a real-time frame budget is not finished.

This work changes weekly. Specific results will be written up as posts once they settle.